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Cocos2d-x v3.10 is coming January 11!
The next release of Cocos2d-x is coming!
This release brings bug fixes and API maintenance, as well as, removing the manualretain() / release() memory model from JavaScript. This will be a compile time feature which will be disabled by default, existing users who love the benefit of retain() / release() could keep using it. New users coming from JavaScript might prefer to turn it on.
Learn more about the Cocos family of products by visiting the
website.
SDKBOX - version 1.5.2 released
The Cure for SDK Fatigue
SDKBOX is now fully launched and is a platform that provides a smooth integration of third party SDK services with games developed with industry-renowned Cocos2d-x game engine. SDKBOX has become very popular in just 6 months since the first release. We aren't slowing down. This new release features InMobi!
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InMobi is a global mobile advertising network that powers monetization for more than 28000 apps across the world. With access to premium brand, app install and commerce advertisers, developers are assured of superior monetization through their choice of ad format.
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Interview with Solu about their cloud-linked computer.
The team at Solu is using Cocos2d-x as the front-end to their cloud-linked computer. Read the interview here.
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Interview with Pedro Soares, developer of World Soccer Challenge.
Pedro Soares talks about how he developed using cocos2d-x. Read the interview here.
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Packt Publishing is having a $5 e-book sale!
Until, January 8, 2016, Packt Publishing is having a sale! All e-books are just $5. Stock up with this great deal.
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Another successful meet-up in the Dominican Republic
The latest regional meet-up in the Dominican Republic was held. Read about it here.
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Spread the word about Cocos products!
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